NWN2 - Storm of Zehir

Reviews of movies, books, music, video games, or anything else Jesse feels compelled to write about.

NWN2 - Storm of Zehir

Postby Jesse » Thu Dec 18, 2008 7:22 pm

I picked up the Storm of Zehir expansion for Neverwinter Nights 2 last night. I liked NWN2 and the first expansion... I'm still undecided about this one. It's almost a completely different game from all of its predecessors.

It adheres much more closely to the spirit of tabletop D&D -- your characters can die, not just be temporarily unconscious; you can only rest in taverns and outdoors, and the latter means potential to be jumped by monsters; there's actual travel (not just zoning from Town A to Cave B), including discovery of random encounters, events, and locations. On the downside, the story so far seems mostly nonexistent, so it's been a little harder to get hooked on like the other games in the series.
Jesse
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